A tattoo artist living in Oaxaca, Dr. Lakra alters magazine tear sheets of wrestlers and pin-up girls, as well as anatomical illustrations and found objects, with cartoon drawings that reference sex, death, demons, and historical themes.
Photographing Mexico’s nouveau rich at home and at play, Daniela Rossell reveals an overabundant, kitsch lifestyle that resembles the fictional stuff of Mexican “telenovelas.”
A former political cartoonist, Damián Ortega likes finding humor in consumerism and social situations, such as deconstructing a Volkswagen Beetle, a symbol of Mexico’s dependence on a means of transportation that obsolete in the rest of the world.
Drawing on the dark side of life, Carlos Amorales makes films, performance, installations, and works on paper overrun with spiders, blackbirds, and bats. Bringing the underbelly of nature indoors, Amorales creates metaphors for the evil that lurks around every corner.
Minerva Cuevas constructs social interactions that comment on and undermine corporate and government identities. A conceptual artist working in a variety of mediums, Cuevas is fearless in taking on the powers that be.
A jetsetter who divides his time between Paris, New York, and Mexico City, Gabriel Orozco transforms everyday objects into poetic symbols that touch on tradition, the ancient past, and contemporary life.
An artist, curator, and creative protagonist, Julieta Aranda makes work about time, perception, and information that doesn’t always fit the parameters of what we define as art — which is why it’s both a challenge and delight to confront.
A performance artist who works on the cinematographer’s side of the camera, Yoshua Okon stages public scenarios in which ordinary people act out his instructions to ironic ends.
Gabriel Kuri uses everyday purchases and found objects to make sculptures and collages that focus our attention on consumer culture and the circulation of money, information, and energy.
Combining elements of architecture, technology, and performance, Rafael Lozano-Hemmer makes interactive objects and installations that dynamically explore themes of perception, deception, and surveillance.